In the first version of the map from the 2007 map looks at the level of a
beginner mapper under CS :)) it was evening there was nothing to do I
was drunk tired and have sketched a map for a couple of nights -
you can play it - the idea was good but implementation was given 40 fps
and in 2018 year there was time and enthusiasm to return to old projects
to bring to mind :). The essence of the map: DM , spawn given the same
weapon for all players is AK, M4 , grenades and Deagle - and then is
supposed to be meeting the players in the ruins of the castle with the
terrain. Previously, if you were not a sufficiently powerful computer
might be low fps but now 2018 such issues with the rendering should not
occur in the vast majority of users. At the time of creating the first
version of the map in 2007, computers were not as advanced in their
total mass. I have already made another version of this map in 2012m -
turned dm_castle_meat
- a very long time tested there balance and texture. It was like a
green castle covered with moss, like the ancient. For a very long time
been testing the range of color textures. But as it turned out during
the working process with the ancient engine HL picture is not always the
one you think. So in this version I redid everything from scratch again
and made texture with white stones instead of green ones. Was thinking
of leaving the first version of the map de_1_sa1m9so as a guide to other
mappers, but have now decided that all the maps for my authorship was
normal and playable in all variants, fucking perfectionism. In General,
the main idea of your I realized.
06.05.2018 - Map updated to version 2