SPEEDRUN EDITION :
Read the text on the initial wall to validate your run !
If you have a doubt : if you have 4 stamina, you have a valid character for the run
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Jump School left me with a big bag of ideas. I needed to make a more complex map !
So I made jump_control. A Sequence of jump puzzles that gets increasingly harder
Do you think you can control your character properly to finish it ?
Jump, Dash Jump, Wall Jumps, Air Jump, Air Dash, Corner Boost, Heavy Melee. That's all you need to complete this map.
How to play :
- Download the mod with Deadlock Mod Manager
- In game, with console, load the map twice by typing "map jump_control"
- Select your hero.
- Read the text in map about character selection if you want to play a different character from The Doorman.
- Good luck !
- Send me clips, time, bug, feedback, and come on Discord to share your love for Deadlock movement mechanics.
A few details on the map :
- You can actually join the map when queuing for a game !
- The mod modify the VHeroes data file, which means that if another mod that modify the same file is higher in priority, you won't be able to use the "copy" version of each heroes.
In case you can't use the selecthero command with "copy" character, you'll have to play the map with Fast Stamina ON and play with either :
- Calico
- Grey Talon
- Haze
- Holliday
- Ivy
- Mina
- Doorman
- I wish I had found a way to rotate heroes after a teleport/respawn so that you can look at the right way after a teleport... Alas, this is not possible or we simply didn't find out how yet. And we tried, trust me !
- Multiplayer should work better compared to Jump School
- You can play the map with optimization mods no problem since there's no skybox lights. The map should not turn all black like Jump School
Have fun !
Here's a full playthrough of the map if you need help. But I recommend trying harder before going for the easy way out !
Deadlock - jump_control - Full Playthrough