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-Does not have portraits currently
The walking is a little silly looking because instead of changing the armature and weights of the Moa model, instead I opted to get it to work using anim constraints. I might update it in the future with a better setup that is a cross between a wip version of the mod and this version, but for now this one is using a more restricted setup that lets the feet stay "mostly" planted on the ground.
Yes I am aware the legs spin twice when she ground dashes, this wasn't an issue in the old setup (which is why I'd like to look at it again)
